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The Uncle Sam Plantation Project Grinnell College Immersive Experiences Lab (GCIEL)
The Uncle Sam Plantation Project

Grinnell College Immersive Experiences Lab (GCIEL)

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3D floor plan of a double-pen slave cabin

February 23, 2018February 23, 2018 by Rachel Swoap

This week I had the chance to puzzle through my first big project. I decided to task myself with building a “3D Floor plan” of the double-pen slave cabin. It was my first time making…

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Choosing an interaction system for VR

February 5, 2018February 5, 2018 by Zachary Segall

There are a lot of components that go into developing a VR experience in Unity. A VR project uses most of the same elements as a 3D project, which are already work intensive, with the…

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Understanding agricultural history through site-based research

January 31, 2018February 2, 2018 by Sarah Purcell

When the Uncle Sam Plantation project team headed to Baton Rouge and the Louisiana River Road plantations to do site-based research, the last thing we expected to contend with was severe winter weather. I viewed…

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Depicting the past and challenging identities

January 30, 2018 by Rachel Swoap

I feel so lucky to have been given the opportunity to travel to Louisiana over winter break. This was my first time in the state, and we saw and did so much. I learned a…

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Constructing history and interdisciplinary work

January 29, 2018January 29, 2018 by Sam Nakahira

During our research trip to Louisiana, I was struck by the differences in narratives we heard at our tours to various sugar plantations. One tour was from the perspective of slaves. A different tour centered…

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End of semester retrospective: Using Unity for digital humanities projects

January 2, 2018 by Zachary Segall

Much like the first half of the semester, the second half of the semester did not go as I planned. I had intended to focus on building a tutorial space, with a particular focus on…

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Instructional goal and supporting contexts

August 14, 2017 by David Neville

After carefully thinking about what we would like to do with the Uncle Sam Plantation simulation, the types of open educational resources that we would like to develop, and the manner in which these resources…

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Reference images for the sugarhouse

July 31, 2017August 1, 2017 by Sam Nakahira

After looking through our secondary and primary sources, our team has decided to create a virtual reality experience of sugar production on the Uncle Sam Plantation, possibly during the 1860s or 1870s. I began research…

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Defining instructional goals in virtual reality

July 21, 2017July 27, 2017 by David Neville

The Uncle Sam plantation project is beginning to gear up and, with the return of Sam Nakahira from archival research in the Louisiana State University special collections, we are presented with a mountain of archival…

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Summer research in Louisiana

July 19, 2017July 21, 2017 by Sam Nakahira

Last week, I travelled to Louisiana State University from Grinnell to study the Uncle Sam Plantation Papers from their special collections library. It was first time in Louisiana and I was not expecting the humid…

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