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The Uncle Sam Plantation Project Grinnell College Immersive Experiences Lab (GCIEL)
The Uncle Sam Plantation Project

Grinnell College Immersive Experiences Lab (GCIEL)

Author: Zachary Segall

Zachary Segall ‘18 is a Math and Computer Science double major with a Policy Studies concentration. The Unity developer and C# programmer for the Uncle Sam Plantation project, he is interested in the intersections of technology, psychology, and social issues.

Choosing an interaction system for VR

February 5, 2018February 5, 2018 by Zachary Segall

There are a lot of components that go into developing a VR experience in Unity. A VR project uses most of the same elements as a 3D project, which are already work intensive, with the…

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Categories: Uncategorized

End of semester retrospective: Using Unity for digital humanities projects

January 2, 2018 by Zachary Segall

Much like the first half of the semester, the second half of the semester did not go as I planned. I had intended to focus on building a tutorial space, with a particular focus on…

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Categories: Uncategorized

Matters of immersion

October 20, 2017October 20, 2017 by Zachary Segall

For the fall semester, development of the Uncle Sam Plantation experience is somewhat limited, since we’re missing our 3D artist and historical expert. Without them, my development goals for the semester are to become familiar…

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Categories: design

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